| BengIGfx class | BengSystem | [friend] |
| BengInterface class | BengSystem | [friend] |
| BengScene class | BengSystem | [friend] |
| BengSystem(void) | BengSystem | [inline] |
| consprint(const char *message) | BengSystem | |
| consprintf(const char *format,...) | BengSystem | |
| getName(void) | BengSystem | |
| giveError(int severity, const char *format,...) | BengSystem | |
| interface | BengSystem | |
| mainLoop(void) | BengSystem | |
| newScene(const char *scenename) | BengSystem | |
| sampleResourceList | BengSystem | |
| scene | BengSystem | |
| setName(const char *name) | BengSystem | |
| spriteResourceList | BengSystem | |
| ~BengSystem(void) | BengSystem |
1.5.8