BengLayer Member List
This is the complete list of members for
BengLayer, including all inherited members.
| addObject(BengObject *object) | BengLayer | |
| BengArray2D(unsigned int xsize, unsigned int ysize) | BengArray2D< short int > | [inline] |
| BengIGfx class | BengLayer | [friend] |
| BengLayer(unsigned int xsize, unsigned int ysize) | BengLayer | [inline] |
| BengObject class | BengLayer | [friend] |
| BengScene class | BengLayer | [friend] |
| clearObjects(void) | BengLayer | |
| destroy(void) | BengLayer | |
| getElement(unsigned int xIn, unsigned int yIn) | BengArray2D< short int > | [inline] |
| getNumObjects(void) | BengLayer | |
| getOffset(BengVector &out) | BengLayer | |
| getRawData(void) | BengArray2D< short int > | [inline] |
| getScene(void) | BengLayer | |
| getScrollSpeed(BengVector &out) | BengLayer | |
| getScrollSpeedAuto(BengVector &out) | BengLayer | |
| getSize(unsigned int &xOut, unsigned int &yOut) | BengArray2D< short int > | [inline] |
| getSystem(void) | BengLayer | |
| getTileset(void) | BengLayer | |
| getTileSize(unsigned int &xOut, unsigned int &yOut) | BengLayer | |
| getVisibility(void) | BengLayer | |
| process(void) | BengLayer | |
| setElement(unsigned int xIn, unsigned int yIn, short intdata) | BengArray2D< short int > | [inline] |
| setOffset(BengFixed xIn, BengFixed yIn) | BengLayer | |
| setScrollSpeed(BengFixed xIn, BengFixed yIn) | BengLayer | |
| setScrollSpeedAuto(BengFixed xIn, BengFixed yIn) | BengLayer | |
| setTileset(BengResource< BengISprite > *tileset) | BengLayer | [inline] |
| setTileSize(unsigned int xIn, unsigned int yIn) | BengLayer | |
| setVisibility(bool visibility) | BengLayer | |
| sizeX | BengArray2D< short int > | [protected] |
| sizeY | BengArray2D< short int > | [protected] |
| tileMap | BengArray2D< short int > | [protected] |
| tileRows | BengArray2D< short int > | [protected] |
| ~BengArray2D(void) | BengArray2D< short int > | [inline] |
| ~BengLayer(void) | BengLayer | |